SUPERVIVE - KICKFLIP EPIC SKIN (ZEPH)

Kickflip Epic Skin "Zeph" created for the game SUPERVIVE
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CONTRIBUTION : Collaboration by Benjamin Billy and Mélanie Suignard
I did the Highpoly for the skin model and weapon, the Lowpoly, texturing / surfacing of the body part, and the Frogged and Luxe Edition chromas.
Mélanie did the Lowpoly, texturing / surfacing of the weapon and the "It's not a Phase" (black chromas) and "Graffiti" chromas.
Lead Artists Renaud Galand and Hugo Aubert
Tech Art and Rigging by Guillaume Ferrachat
Concept by Marcel Berg
Renders by Lauren Goniak
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ADDITIONAL CREDITS : Original concept art, environments, additional lighting, animation, tech art, VFX, and sound work was done by the rest of the incredible art team over at Theorycraft Games and their outsourcing partners. Every single character asset in this game is a
huge team effort !
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ARTISTS :
Marcel Berg (Concept)
https://www.artstation.com/marcymaxus

Mélanie Suignard
https://www.artstation.com/tupperwar

Hugo Aubert
https://www.artstation.com/haub

Renaud Galand
https://www.artstation.com/renaudgaland

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(@2025 Theorycraft Games)