Spec Ops Epic Skin "Hudson" created for the game SUPERVIVE
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CONTRIBUTION : Collaboration by Benjamin Billy and Diane Berard
I did the Highpoly / Lowpoly / Base textures for the character, Diane did the Highpoly / Lowpoly / Base textures for the Weapon and Backpack !
Bulldozer and Covert chromas by Benjamin Billy, Defender and Luxe Edition chromas by Diane Berard
Lead Artists Renaud Galand and Hugo Aubert
Concept art by Julie Lafeuille
Tech Art and Rigging by Guillaume Ferrachat
Renders by Lauren Goniak
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ADDITIONAL CREDITS : Original concept art, environments, additional lighting, animation, tech art, VFX, and sound work was done by the rest of the incredible art team over at Theorycraft Games and their outsourcing partners. Every single character asset in this game is a
huge team effort!
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ARTISTS :
Diane Berard
https://www.artstation.com/so_snowed
Hugo Aubert
https://www.artstation.com/haub
Concept by Julie Lafeuille
https://www.artstation.com/juf
Renaud Galand
https://www.artstation.com/renaudgaland
Character Art Director @ Riot Games
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(@2025 Theorycraft Games)